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MxValheim 1.6.14 Stable
released this
2026-03-22 15:41:54 -04:00 | 0 commits to main since this release- Added EpicLoot Reagents to the EventSystem reward.
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MxValheim 1.6.13 Stable
released this
2026-03-20 15:36:45 -04:00 | 1 commits to main since this release- Drake not giving EventSystem points fix.
- EventSystem Reward Rarity Fix.
- EventSystem Experience Revamp. Now based on enemy difficulty and level.
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MxValheim 1.6.12 Stable
released this
2026-03-18 18:04:06 -04:00 | 2 commits to main since this release- EventSystem Reward Revamp. Now use a score system, points are based on the enemy difficulty.
- EventSystem Reward Rarity is now a global variable. All the rewards are now using the same quality.
- EventSystem will try to give the reward to your inventory and on the ground if it's full.
- Updated the EventSystem Coin reward to use the event score instead of kill.
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MxValheim 1.6.11 Stable
released this
2026-03-17 02:24:28 -04:00 | 3 commits to main since this release- EventSystem Reward Rarity Tweaks
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MxValheim 1.6.10 Stable
released this
2026-03-03 04:49:45 -05:00 | 4 commits to main since this release- Experience Multiplier Calculator fix for Mistland Biome.
- KillFeed with missing info fix.
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MxValheim 1.6.9 Stable
released this
2026-03-01 00:37:48 -05:00 | 5 commits to main since this release- Rewards notification are no longer showing 2 times the item icon.
- Rewards using a random rarity now gain their range of rarities based on the event victim number.
- Rewards using a static percent chance now gain the server total day as a chance bonus. (chance = chance+(totalDay/10))
- Rewards gained at the end of an event is now dropped at the player feet, to prevent loss on full inventory.
- EventSystem Level System now gain experience on all kill, gaining double experience if the target is an event enemy.
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MxValheim 1.6.8 Stable
released this
2026-02-26 05:01:00 -05:00 | 6 commits to main since this release- Improved the EventSystem reward system.
- KillFeed UI used to announce EventSystem main reward.
- RandomEvent radius doubled.
- Major EventSystem improvement.
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MxValheim 1.6.7 Stable
released this
2026-02-23 16:03:18 -05:00 | 7 commits to main since this release- AutoDoor not closing door owned by others fix.
- The EventSystem is now capable of giving EpicLoot reward if the mod is detected.
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MxValheim 1.6.6 Stable
released this
2026-02-21 05:41:27 -05:00 | 10 commits to main since this release- Event Experience is now rewarded when you kill an event enemy, not while standing in the red circle.
- Events all count your kill and event ending reward is scaled based on total number of kills.
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MxValheim 1.6.5 Stable
released this
2026-02-18 17:22:23 -05:00 | 11 commits to main since this release- Items Drop settings are now in a json. (BepInEx\plugins\MxValheim\Configs\items_drop.json)
Downloads