Files
MxHoH2/gui/hud_components/player_info.gui
2026-06-01 05:08:36 -04:00

162 lines
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<gui>
<sprites>
<sprite name="background" texture="gui/hud.png"><frame>0 64 186 33</frame></sprite>
<sprite name="portrait_background" texture="gui/panelstyles.png"><frame>321 390 32 32</frame></sprite>
<sprite name="skill-first" texture="gui/hud.png"><frame>186 64 32 33</frame></sprite>
<sprite name="skill-mid" texture="gui/hud.png"><frame>218 64 31 33</frame></sprite>
<sprite name="skill-last" texture="gui/hud.png"><frame>249 64 32 33</frame></sprite>
<sprite name="potion" texture="gui/hud.png"><frame>316 32 10 14</frame></sprite>
<sprite name="potion-empty" texture="gui/hud.png"><frame>316 46 10 14</frame></sprite>
<sprite name="exp" texture="gui/hud.png"><frame>448 0 32 32</frame></sprite>
<sprite name="bar-bg" texture="gui/hud.png"><frame>326 32 81 5</frame></sprite>
<sprite name="hand-left" texture="gui/hud.png"><frame>326 37 9 11</frame></sprite>
<sprite name="hand-right" texture="gui/hud.png"><frame>335 37 9 11</frame></sprite>
<sprite name="portrait-body" texture="gui/portrait.tif"><frame>0 0 31 27</frame></sprite>
<sprite name="portrait-bg" texture="gui/hud.png"><frame>482 18 28 28</frame></sprite>
<sprite name="portrait-clipping" texture="gui/hud.png"><frame>482 18 28 28</frame></sprite>
<sprite name="portrait-shadow" texture="gui/hud.png"><frame>448 32 28 28</frame></sprite>
<sprite name="skill-frame" texture="gui/gui.png"><frame>284 219 28 28</frame></sprite>
<sprite name="skill-background" texture="gui/gui.png"><frame>292 247 24 24</frame></sprite>
<sprite name="skill-clipping" texture="gui/gui.png"><frame>316 247 24 24</frame></sprite>
<sprite name="skill-cooldown" texture="gui/gui.png"><frame>256 219 28 28</frame></sprite>
<sprite name="skill-weapon-frame" texture="gui/hud.png"><frame>418 34 28 28</frame></sprite>
<sprite name="skill-weapon-cooldown" texture="gui/gui.png"><frame>76 210 28 28</frame></sprite>
<sprite name="dash-one" texture="gui/hud.png"><frame>206 97 15 6</frame></sprite>
<sprite name="dash-first" texture="gui/hud.png"><frame>221 97 10 6</frame></sprite>
<sprite name="dash-mid" texture="gui/hud.png"><frame>232 97 10 6</frame></sprite>
<sprite name="dash-last" texture="gui/hud.png"><frame>243 97 13 6</frame></sprite>
<sprite name="dash-max" texture="gui/hud.png"><frame>257 97 11 6</frame></sprite>
%include "gui/icons.inc"
</sprites>
<doc>
<group>
<rect id="background-rect" anchor="0.5 1" offset="0 1" height="46" width="248" flow="hbox">
<group id="background" width="186">
<sprite src="portrait-bg" offset="2 16" />
<portrait id="portrait" offset="1 13" body-sprite="portrait-body" body-offset="1 5" clipping-sprite="portrait-clipping" clipping-offset="1 3" background-sprite="portrait_background" >
<sprite src="portrait-shadow" offset="1 3" />
</portrait>
<rect id="dash-bar-bg" offset="101 18" width="0" height="4" color="0c120fff"/>
<scalingbar id="dash-bar" offset="101 11" orientation="horizontal" value-align="left" height="19" width="52" scale="1" value-padding="0 7" spriteset-variation="2" spriteset-value="gui/value_bar_hori.sval" />
<!-- <sprite src="bar-bg" offset="61 -14" anchor="0.5 1" /> -->
<sprite src="bar-bg" offset="105 24" />
<sprite src="bar-bg" offset="105 30" />
<sprite src="bar-bg" offset="105 39" />
<scalingbar id="combo-bar" offset="109 16" orientation="horizontal" value-align="left" height="19" width="75" scale="1" value-padding="0 7" spriteset-variation="3" spriteset-value="gui/value_bar_hori.sval" />
<scalingbar id="combo-bar-highlight" offset="109 16" orientation="horizontal" value-align="left" height="19" width="75" scale="1" value-padding="0 7" spriteset-variation="14" spriteset-value="gui/value_bar_hori.sval" />
<playerhpbar id="health-bar" offset="109 23" orientation="horizontal" value-align="left" height="19" width="75" scale="1" value-padding="0 7" health-variation="0" alt-variation="4" spriteset-value="gui/value_bar_hori.sval" />
<scalingbar id="mana-bar" offset="109 32" orientation="horizontal" value-align="left" height="19" width="75" scale="1" value-padding="0 7" spriteset-variation="1" spriteset-value="gui/value_bar_hori.sval" />
<sprite id="background" src="background" offset="0 14" visible="true" />
<group id="dashes" offset="101 16" flow="hbox">
</group>
<radialsprite id="exp" src="exp" offset="0 14" scale="0.45" scale-offset="0.125"/>
<group offset="109 29" height="7" width="75" color="#ff0000">
<text id="health" font="gui/fonts/hw8.fnt" anchor="0 1" offset="3 1" text="100/100" color="#BF0000ff" />
</group>
<group offset="109 38" height="7" width="75" color="#0000ff">
<text id="mana" font="gui/fonts/hw8.fnt" anchor="0 1" offset="3 1" text="100/100" color="#009FC8ff" />
</group>
<rect id="main-hand-slot" offset="33 16" width="28" height="28" />
<rect id="off-hand-slot" offset="64 16" width="28" height="28" />
<group id="hands" visible="false">
<sprite src="hand-left" offset="34 32" visible="true" />
<sprite src="hand-right" offset="82 32" visible="true" />
</group>
<!-- MxHoH2 - Mission Materials Display -->
<rect offset="-272 30" width="10" height="14">
<sprite src="icon-gold" offset="-10 0" anchor="0.5 0" />
<text id="mission-gold" font="gui/fonts/hw8.fnt" anchor="0 1" offset="3 -2" text="100/100" color="#DAA520" />
<sprite src="icon-wood" offset="40 0" anchor="0.5 0" />
<text id="mission-wood" font="gui/fonts/hw8.fnt" anchor="0 1" offset="53 -2" text="100/100" color="#855E42" />
<sprite src="icon-stone" offset="80 0" anchor="0.5 0" />
<text id="mission-stone" font="gui/fonts/hw8.fnt" anchor="0 1" offset="93 -2" text="100/100" color="#888C8D" />
<sprite src="icon-iron" offset="120 0" anchor="0.5 0" />
<text id="mission-iron" font="gui/fonts/hw8.fnt" anchor="0 1" offset="133 -2" text="100/100" color="#61666A" />
<sprite src="icon-crys" offset="160 0" anchor="0.5 0" />
<text id="mission-crys" font="gui/fonts/hw8.fnt" anchor="0 1" offset="173 -2" text="100/100" color="#a7d8de" />
<sprite src="icon-dust" offset="200 0" anchor="0.5 0" />
<text id="mission-dust" font="gui/fonts/hw8.fnt" anchor="0 1" offset="213 -2" text="100/100" color="#fd3f3f" />
<sprite src="icon-ore" offset="240 0" anchor="0.5 0" />
<text id="mission-ore" font="gui/fonts/hw8.fnt" anchor="0 1" offset="253 -2" text="100/100" color="#B87333" />
</rect>
<rect offset="95 29" width="10" height="14">
<sprite src="potion" id="potion-icon" offset="0 0" />
<sprite src="potion-empty" id="potion-empty-icon" offset="0 0" visible="false" />
<text id="potion-charges" offset="1 -14" anchor="0.5 1" font="gui/fonts/hw8.fnt" text="3" color="#ffd700ff" />
</rect>
</group>
<group id="skill2" width="62" visible="true">
<sprite src="skill-first" offset="0 14" />
<sprite src="skill-last" offset="32 14" />
<rect id="skill-slot" offset="3 16" width="28" height="28" />
<rect id="skill-slot" offset="34 16" width="28" height="28" />
</group>
<group id="skill3" width="93" visible="false">
<sprite src="skill-first" offset="0 14" />
<sprite src="skill-mid" offset="32 14" />
<sprite src="skill-last" offset="63 14" />
<rect id="skill-slot" offset="3 16" width="28" height="28" />
<rect id="skill-slot" offset="34 16" width="28" height="28" />
<rect id="skill-slot" offset="65 16" width="28" height="28" />
</group>
<group id="skill4" width="124" visible="false">
<sprite src="skill-first" offset="0 14" />
<sprite src="skill-mid" offset="32 14" />
<sprite src="skill-mid" offset="63 14" />
<sprite src="skill-last" offset="94 14" />
<rect id="skill-slot" offset="3 16" width="28" height="28" />
<rect id="skill-slot" offset="34 16" width="28" height="28" />
<rect id="skill-slot" offset="65 16" width="28" height="28" />
<rect id="skill-slot" offset="96 16" width="28" height="28" />
</group>
</rect>
<sprite id="dash-one" visible="false" src="dash-one" offset="0 0" />
<sprite id="dash-first" visible="false" src="dash-first" offset="0 0" width="8" />
<sprite id="dash-mid" visible="false" src="dash-mid" offset="0 0" width="7" />
<sprite id="dash-last" visible="false" src="dash-last" offset="0 0" width="10" />
<sprite id="dash-max" visible="false" src="dash-max" offset="0 0" width="10" />
<skill id="skill-template" width="28" visible="false" clipping="skill-clipping" frame="skill-frame" background="skill-background" frame-cooldown="skill-cooldown" off-cooldown-shine="true">
<text text="" id="binding" align="center" anchor="0.5 1" offset="1 12" font="gui/fonts/arial11.fnt" />
</skill>
<skill id="skill-weapon-template" width="28" visible="false" clipping="skill-weapon-clipping" frame="skill-weapon-frame" background="skill-weapon-background" frame-cooldown="skill-weapon-cooldown">
<text text="" id="binding" align="center" anchor="0.5 1" offset="1 12" font="gui/fonts/arial11.fnt" />
</skill>
</group>
</doc>
</gui>