updated gitignore to include modules
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72
modules/mod-solocraft/.github/ISSUE_TEMPLATE/bug_report.yml
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modules/mod-solocraft/.github/ISSUE_TEMPLATE/bug_report.yml
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name: Bug report
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description: Create a bug report to help us improve.
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title: "Bug: "
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body:
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- type: textarea
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id: current
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attributes:
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label: Current Behaviour
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description: |
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Description of the problem or issue here.
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Include entries of affected creatures / items / quests / spells etc.
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If this is a crash, post the crashlog (upload to https://gist.github.com/) and include the link here.
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Never upload files! Use GIST for text and YouTube for videos!
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validations:
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required: true
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- type: textarea
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id: expected
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attributes:
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label: Expected Behaviour
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description: |
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Tell us what should happen instead.
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validations:
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required: true
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- type: textarea
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id: reproduce
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attributes:
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label: Steps to reproduce the problem
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description: |
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What does someone else need to do to encounter the same bug?
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placeholder: |
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1. Step 1
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2. Step 2
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3. Step 3
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validations:
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required: true
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- type: textarea
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id: extra
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attributes:
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label: Extra Notes
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description: |
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Do you have any extra notes that can help solve the issue that does not fit any other field?
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placeholder: |
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None
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validations:
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required: false
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- type: textarea
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id: commit
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attributes:
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label: AC rev. hash/commit
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description: |
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Copy the result of the `.server debug` command (if you need to run it from the client get a prat addon)
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validations:
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required: true
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- type: input
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id: os
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attributes:
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label: Operating system
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description: |
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The Operating System the Server is running on.
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i.e. Windows 11 x64, Debian 10 x64, macOS 12, Ubuntu 20.04
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validations:
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required: true
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- type: textarea
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id: custom
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attributes:
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label: Custom changes or Modules
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description: |
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List which custom changes or modules you have applied, i.e. Eluna module, etc.
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placeholder: |
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None
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validations:
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required: false
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33
modules/mod-solocraft/.github/ISSUE_TEMPLATE/feature_request.yml
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modules/mod-solocraft/.github/ISSUE_TEMPLATE/feature_request.yml
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name: Feature request
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description: Suggest an idea for this project
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title: "Feature: "
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body:
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- type: markdown
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attributes:
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value: |
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Thank you for taking your time to fill out a feature request. Remember to fill out all fields including the title above.
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An issue that is not properly filled out will be closed.
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- type: textarea
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id: description
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attributes:
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label: Describe your feature request or suggestion in detail
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description: |
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A clear and concise description of what you want to happen.
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validations:
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required: true
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- type: textarea
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id: solution
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attributes:
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label: Describe a possible solution to your feature or suggestion in detail
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description: |
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A clear and concise description of any alternative solutions or features you've considered.
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validations:
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required: false
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- type: textarea
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id: additional
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attributes:
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label: Additional context
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description: |
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Add any other context or screenshots about the feature request here.
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validations:
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required: false
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64
modules/mod-solocraft/.github/README.md
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64
modules/mod-solocraft/.github/README.md
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#  AzerothCore
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## mod-solocraft
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- Latest build status with azerothcore:
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[](https://github.com/azerothcore/mod-solocraft)
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## Description
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- Adjusts player stats for raids based on the # of players in the group
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- Configurable debuff for groups trying to overload the difficulty modifier for an instance
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- Adjustable stats modifier in config
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- Config: Difficulty settings for each instance and type
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- Now includes a Spellpower buff: Adjustable modifier in config
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- Saves your modifier settings in database.
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- Max level thresholds can be set to not buff players whose level is too far over the dungeon level
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## How to use ingame
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1. Enable in conf
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2. Go into conf and set any features you want to enable or modify
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3. Enter Dungeon or Raid
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## Requirements
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- AzerothCore v1.0.1+
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## Installation
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```
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1) Simply place the module under the `modules` directory of your AzerothCore source.
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2) Import the SQL to the right Database (character)
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3) Re-run cmake and launch a clean build of AzerothCore.
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```
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## Edit module configuration (optional)
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If you need to change the module configuration, go to your server configuration folder (where your worldserver or worldserver.exe is), copy Solocraft.conf.dist to Solocraft.conf and edit that new file.
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### Data ###
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------------------------------------------------------------------------------------------------------------------
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- Type: Server/Player
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- Script: Solocraft
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- Config: Yes
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- SQL: Yes
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### Credits ###
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------------------------------------------------------------------------------------------------------------------
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- [DavidMacalaster](https://github.com/DavidMacalaster/Solocraft)
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- [Blizzard Entertainment](http://blizzard.com)
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- [TrinityCore](https://github.com/TrinityCore/TrinityCore/blob/3.3.5/THANKS)
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- [SunwellCore](http://www.azerothcore.org/pages/sunwell.pl/)
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- [EMUDevs](https://youtube.com/user/EmuDevs)
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- [AC-Web](http://ac-web.org/)
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- [ModCraft.io](http://modcraft.io/)
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- [OwnedCore](http://ownedcore.com/)
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- [OregonCore](https://wiki.oregon-core.net/)
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- [Wowhead.com](http://wowhead.com)
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- [AoWoW](https://wotlk.evowow.com/)
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- AzerothCore: [repository](https://github.com/azerothcore) - [website](http://azerothcore.org/) - [discord chat community](https://discord.gg/PaqQRkd)
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11
modules/mod-solocraft/.github/workflows/core-build.yml
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11
modules/mod-solocraft/.github/workflows/core-build.yml
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@@ -0,0 +1,11 @@
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name: core-build
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on:
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push:
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pull_request:
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workflow_dispatch:
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jobs:
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build:
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uses: azerothcore/reusable-workflows/.github/workflows/core_build_modules.yml@main
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with:
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module_repo: ${{ github.event.repository.name }}
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