updated gitignore to include modules
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130
modules/mod-aoe-loot/src/AoeLoot_SC.cpp
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130
modules/mod-aoe-loot/src/AoeLoot_SC.cpp
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/*
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* This file is part of the AzerothCore Project. See AUTHORS file for Copyright information
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*
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* This program is free software; you can redistribute it and/or modify it
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* under the terms of the GNU General Public License as published by the
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* Free Software Foundation; either version 2 of the License, or (at your
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* option) any later version.
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*
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* This program is distributed in the hope that it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
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* more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "Log.h"
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#include "ScriptMgr.h"
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#include "Config.h"
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#include "Chat.h"
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#include "Player.h"
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#include "ScriptedGossip.h"
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enum AoeLootString
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{
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AOE_ACORE_STRING_MESSAGE = 50000,
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AOE_ITEM_IN_THE_MAIL
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};
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class AoeLoot_Player : public PlayerScript
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{
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public:
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AoeLoot_Player() : PlayerScript("AoeLoot_Player") { }
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void OnLogin(Player* player) override
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{
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if (sConfigMgr->GetOption<bool>("AOELoot.Enable", true))
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{
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ChatHandler(player->GetSession()).PSendSysMessage(AOE_ACORE_STRING_MESSAGE);
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}
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}
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bool CanSendErrorAlreadyLooted(Player* /*player*/) override
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{
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return true;
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}
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void OnCreatureLootAOE(Player* player)
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{
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bool _enable = sConfigMgr->GetOption<bool>("AOELoot.Enable", true);
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if (player->GetGroup() || !_enable)
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return;
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float range = 30.0f;
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uint32 gold = 0;
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std::list<Creature*> creaturedie;
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player->GetDeadCreatureListInGrid(creaturedie, range);
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for (auto const& _creature : creaturedie)
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{
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Loot* loot = &_creature->loot;
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gold += loot->gold;
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loot->gold = 0;
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uint8 lootSlot = 0;
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uint32 maxSlot = loot->GetMaxSlotInLootFor(player);
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for (uint32 i = 0; i < maxSlot; ++i)
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{
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if (LootItem* item = loot->LootItemInSlot(i, player))
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{
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if (player->AddItem(item->itemid, item->count))
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{
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player->SendNotifyLootItemRemoved(lootSlot);
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player->SendLootRelease(player->GetLootGUID());
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}
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else
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{
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player->SendItemRetrievalMail(item->itemid, item->count);
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ChatHandler(player->GetSession()).SendSysMessage(AOE_ITEM_IN_THE_MAIL);
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}
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}
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}
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if (!loot->empty())
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{
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if (!_creature->IsAlive())
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{
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_creature->AllLootRemovedFromCorpse();
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_creature->RemoveFlag(UNIT_DYNAMIC_FLAGS, UNIT_DYNFLAG_LOOTABLE);
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loot->clear();
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if (_creature->HasUnitFlag(UNIT_FLAG_SKINNABLE))
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{
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_creature->RemoveUnitFlag(UNIT_FLAG_SKINNABLE);
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}
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}
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}
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else
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{
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_creature->RemoveFlag(UNIT_DYNAMIC_FLAGS, UNIT_DYNFLAG_LOOTABLE);
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_creature->AllLootRemovedFromCorpse();
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}
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}
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player->ModifyMoney(gold);
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player->UpdateAchievementCriteria(ACHIEVEMENT_CRITERIA_TYPE_LOOT_MONEY, gold);
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WorldPacket data(SMSG_LOOT_MONEY_NOTIFY, 4 + 1);
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data << uint32(gold);
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data << uint8(1);
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player->GetSession()->SendPacket(&data);
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}
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void OnAfterCreatureLoot(Player* player) override
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{
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OnCreatureLootAOE(player);
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}
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void OnAfterCreatureLootMoney(Player* player) override
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{
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OnCreatureLootAOE(player);
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}
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};
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void AddSC_AoeLoot()
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{
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new AoeLoot_Player();
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}
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25
modules/mod-aoe-loot/src/aoe_loot_loader.cpp
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25
modules/mod-aoe-loot/src/aoe_loot_loader.cpp
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@@ -0,0 +1,25 @@
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/*
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* This file is part of the AzerothCore Project. See AUTHORS file for Copyright information
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*
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* This program is free software; you can redistribute it and/or modify it
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* under the terms of the GNU General Public License as published by the
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* Free Software Foundation; either version 2 of the License, or (at your
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* option) any later version.
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*
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* This program is distributed in the hope that it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
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* more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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// From SC
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void AddSC_AoeLoot();
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// Add all
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void Addmod_aoe_lootScripts()
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{
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AddSC_AoeLoot();
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}
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