First Commit
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/*
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* Copyright (C) 2016+ AzerothCore <www.azerothcore.org>, released under GNU GPL v2 license, you may redistribute it
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* and/or modify it under version 2 of the License, or (at your option), any later version.
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*/
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#include "CurrentTargetValue.h"
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#include "Playerbots.h"
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Unit* CurrentTargetValue::Get()
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{
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if (selection.IsEmpty())
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return nullptr;
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Unit* unit = ObjectAccessor::GetUnit(*bot, selection);
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// if (unit && !bot->IsWithinLOSInMap(unit))
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// return nullptr;
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return unit;
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}
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void CurrentTargetValue::Set(Unit* target) { selection = target ? target->GetGUID() : ObjectGuid::Empty; }
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