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84
LibTSM/Util/Sound.lua
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84
LibTSM/Util/Sound.lua
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-- ------------------------------------------------------------------------------ --
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-- TradeSkillMaster --
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-- https://tradeskillmaster.com --
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-- All Rights Reserved - Detailed license information included with addon. --
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-- ------------------------------------------------------------------------------ --
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--- Sound Functions
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-- @module Sound
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local _, TSM = ...
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local Sound = TSM.Init("Util.Sound")
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local L = TSM.Include("Locale").GetTable()
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local NO_SOUND_KEY = "TSM_NO_SOUND" -- this can never change
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local SOUNDS = {
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[NO_SOUND_KEY] = "<"..L["No Sound"]..">",
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["AuctionWindowOpen"] = L["Auction Window Open"],
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["AuctionWindowClose"] = L["Auction Window Close"],
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["alarmclockwarning3"] = L["Alarm Clock"],
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["UI_AutoQuestComplete"] = L["Auto Quest Complete"],
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["TSM_CASH_REGISTER"] = L["Cash Register"],
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["HumanExploration"] = L["Exploration"],
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["Fishing Reel in"] = L["Fishing Reel In"],
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["LevelUp"] = L["Level Up"],
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["MapPing"] = L["Map Ping"],
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["MONEYFRAMEOPEN"] = L["Money Frame Open"],
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["IgPlayerInviteAccept"] = L["Player Invite Accept"],
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["QUESTADDED"] = L["Quest Added"],
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["QUESTCOMPLETED"] = L["Quest Completed"],
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["UI_QuestObjectivesComplete"] = L["Quest Objectives Complete"],
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["RaidWarning"] = L["Raid Warning"],
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["ReadyCheck"] = L["Ready Check"],
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["UnwrapGift"] = L["Unwrap Gift"],
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}
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local SOUNDKITIDS = {
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["AuctionWindowOpen"] = 5274,
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["AuctionWindowClose"] = 5275,
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["alarmclockwarning3"] = 12889,
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["UI_AutoQuestComplete"] = 23404,
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["HumanExploration"] = 4140,
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["Fishing Reel in"] = 3407,
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["LevelUp"] = 888,
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["MapPing"] = 3175,
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["MONEYFRAMEOPEN"] = 891,
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["IgPlayerInviteAccept"] = 880,
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["QUESTADDED"] = 618,
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["QUESTCOMPLETED"] = 878,
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["UI_QuestObjectivesComplete"] = 26905,
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["RaidWarning"] = 8959,
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["ReadyCheck"] = 8960,
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["UnwrapGift"] = 64329,
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}
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-- ============================================================================
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-- Module Functions
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-- ============================================================================
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--- Gets the key used to represent no sound.
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-- @return The key used to represent no sound
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function Sound.GetNoSoundKey()
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return NO_SOUND_KEY
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end
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--- Gets the key-value table containing all supported sounds.
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-- The key is the what gets passed to @{Sound.PlaySound} and the value is a localized string describing the sound.
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-- @return The sounds table
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function Sound.GetSounds()
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return SOUNDS
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end
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--- Plays a sound and flashes the client icon.
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-- @param soundKey The key of the sound (from @{Sound.GetSounds}) to play
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function Sound.PlaySound(soundKey)
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if soundKey == NO_SOUND_KEY then
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-- do nothing
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elseif soundKey == "TSM_CASH_REGISTER" then
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PlaySoundFile("Interface\\Addons\\TradeSkillMaster\\Media\\register.mp3", "Master")
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FlashClientIcon()
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else
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PlaySound(SOUNDKITIDS[soundKey], "Master")
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FlashClientIcon()
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end
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end
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