initial commit
This commit is contained in:
103
Modules/UnitFrames/Units/Focus.lua
Normal file
103
Modules/UnitFrames/Units/Focus.lua
Normal file
@@ -0,0 +1,103 @@
|
||||
local E, L, V, P, G = unpack(select(2, ...)); --Import: Engine, Locales, PrivateDB, ProfileDB, GlobalDB
|
||||
local UF = E:GetModule('UnitFrames')
|
||||
|
||||
local _, ns = ...
|
||||
local ElvUF = ns.oUF
|
||||
assert(ElvUF, 'ElvUI was unable to locate oUF.')
|
||||
|
||||
local _G = _G
|
||||
local tinsert = tinsert
|
||||
-- GLOBALS: ElvUF_Target
|
||||
|
||||
function UF:Construct_FocusFrame(frame)
|
||||
frame.Health = UF:Construct_HealthBar(frame, true, true, 'RIGHT')
|
||||
frame.Power = UF:Construct_PowerBar(frame, true, true, 'LEFT')
|
||||
frame.Power.frequentUpdates = true
|
||||
frame.PowerPrediction = UF:Construct_PowerPrediction(frame)
|
||||
frame.Name = UF:Construct_NameText(frame)
|
||||
frame.Portrait3D = UF:Construct_Portrait(frame, 'model')
|
||||
frame.Portrait2D = UF:Construct_Portrait(frame, 'texture')
|
||||
frame.Buffs = UF:Construct_Buffs(frame)
|
||||
frame.Castbar = UF:Construct_Castbar(frame, L["Focus Castbar"])
|
||||
frame.Castbar.SafeZone = nil
|
||||
frame.Castbar.LatencyTexture:Hide()
|
||||
frame.RaidTargetIndicator = UF:Construct_RaidIcon(frame)
|
||||
frame.Debuffs = UF:Construct_Debuffs(frame)
|
||||
frame.HealthPrediction = UF:Construct_HealComm(frame)
|
||||
frame.AuraBars = UF:Construct_AuraBarHeader(frame)
|
||||
frame.ThreatIndicator = UF:Construct_Threat(frame)
|
||||
frame.MouseGlow = UF:Construct_MouseGlow(frame)
|
||||
frame.TargetGlow = UF:Construct_TargetGlow(frame)
|
||||
frame.FocusGlow = UF:Construct_FocusGlow(frame)
|
||||
frame.InfoPanel = UF:Construct_InfoPanel(frame)
|
||||
frame.AuraHighlight = UF:Construct_AuraHighlight(frame)
|
||||
frame.Fader = UF:Construct_Fader()
|
||||
frame.Cutaway = UF:Construct_Cutaway(frame)
|
||||
frame.CombatIndicator = UF:Construct_CombatIndicator(frame)
|
||||
|
||||
frame.customTexts = {}
|
||||
frame:Point('BOTTOM', E.UIParent, 'BOTTOM', 342, 59)
|
||||
E:CreateMover(frame, frame:GetName()..'Mover', L["Focus Frame"], nil, nil, nil, 'ALL,SOLO', nil, 'unitframe,individualUnits,focus,generalGroup')
|
||||
|
||||
frame.unitframeType = 'focus'
|
||||
end
|
||||
|
||||
function UF:Update_FocusFrame(frame, db)
|
||||
frame.db = db
|
||||
|
||||
do
|
||||
frame.ORIENTATION = db.orientation --allow this value to change when unitframes position changes on screen?
|
||||
frame.UNIT_WIDTH = db.width
|
||||
frame.UNIT_HEIGHT = db.infoPanel.enable and (db.height + db.infoPanel.height) or db.height
|
||||
frame.USE_POWERBAR = db.power.enable
|
||||
frame.POWERBAR_DETACHED = db.power.detachFromFrame
|
||||
frame.USE_INSET_POWERBAR = not frame.POWERBAR_DETACHED and db.power.width == 'inset' and frame.USE_POWERBAR
|
||||
frame.USE_MINI_POWERBAR = (not frame.POWERBAR_DETACHED and db.power.width == 'spaced' and frame.USE_POWERBAR)
|
||||
frame.USE_POWERBAR_OFFSET = (db.power.width == 'offset' and db.power.offset ~= 0) and frame.USE_POWERBAR and not frame.POWERBAR_DETACHED
|
||||
frame.POWERBAR_OFFSET = frame.USE_POWERBAR_OFFSET and db.power.offset or 0
|
||||
frame.POWERBAR_HEIGHT = not frame.USE_POWERBAR and 0 or db.power.height
|
||||
frame.POWERBAR_WIDTH = frame.USE_MINI_POWERBAR and (frame.UNIT_WIDTH - (UF.BORDER*2))/2 or (frame.POWERBAR_DETACHED and db.power.detachedWidth or (frame.UNIT_WIDTH - ((UF.BORDER+UF.SPACING)*2)))
|
||||
frame.USE_PORTRAIT = db.portrait and db.portrait.enable
|
||||
frame.USE_PORTRAIT_OVERLAY = frame.USE_PORTRAIT and (db.portrait.overlay or frame.ORIENTATION == 'MIDDLE')
|
||||
frame.PORTRAIT_WIDTH = (frame.USE_PORTRAIT_OVERLAY or not frame.USE_PORTRAIT) and 0 or db.portrait.width
|
||||
frame.USE_INFO_PANEL = not frame.USE_MINI_POWERBAR and not frame.USE_POWERBAR_OFFSET and db.infoPanel.enable
|
||||
frame.INFO_PANEL_HEIGHT = frame.USE_INFO_PANEL and db.infoPanel.height or 0
|
||||
frame.BOTTOM_OFFSET = UF:GetHealthBottomOffset(frame)
|
||||
end
|
||||
|
||||
if db.strataAndLevel and db.strataAndLevel.useCustomStrata then
|
||||
frame:SetFrameStrata(db.strataAndLevel.frameStrata)
|
||||
end
|
||||
|
||||
if db.strataAndLevel and db.strataAndLevel.useCustomLevel then
|
||||
frame:SetFrameLevel(db.strataAndLevel.frameLevel)
|
||||
end
|
||||
|
||||
frame:RegisterForClicks(self.db.targetOnMouseDown and 'AnyDown' or 'AnyUp')
|
||||
frame.colors = ElvUF.colors
|
||||
frame:Size(frame.UNIT_WIDTH, frame.UNIT_HEIGHT)
|
||||
_G[frame:GetName()..'Mover']:Size(frame:GetSize())
|
||||
|
||||
UF:Configure_InfoPanel(frame)
|
||||
UF:Configure_HealthBar(frame)
|
||||
UF:UpdateNameSettings(frame)
|
||||
UF:Configure_Power(frame)
|
||||
UF:Configure_PowerPrediction(frame)
|
||||
UF:Configure_Portrait(frame)
|
||||
UF:Configure_Threat(frame)
|
||||
UF:EnableDisable_Auras(frame)
|
||||
UF:Configure_AllAuras(frame)
|
||||
UF:Configure_Castbar(frame)
|
||||
UF:Configure_Fader(frame)
|
||||
UF:Configure_HealComm(frame)
|
||||
UF:Configure_RaidIcon(frame)
|
||||
UF:Configure_AuraBars(frame)
|
||||
UF:Configure_Cutaway(frame)
|
||||
UF:Configure_CustomTexts(frame)
|
||||
UF:Configure_AuraHighlight(frame)
|
||||
UF:Configure_CombatIndicator(frame)
|
||||
|
||||
frame:UpdateAllElements('ElvUI_UpdateAllElements')
|
||||
end
|
||||
|
||||
tinsert(UF.unitstoload, 'focus')
|
||||
Reference in New Issue
Block a user