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47
Modules/Skins/Blizzard/Battlenet.lua
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47
Modules/Skins/Blizzard/Battlenet.lua
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local E, L, V, P, G = unpack(select(2, ...)); --Import: Engine, Locales, PrivateDB, ProfileDB, GlobalDB
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local S = E:GetModule('Skins')
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local _G = _G
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local select = select
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function S:BattleNetFrames()
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if not (E.private.skins.blizzard.enable and E.private.skins.blizzard.misc) then return end
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local skins = {
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_G.BNToastFrame,
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_G.TicketStatusFrameButton,
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}
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for i = 1, #skins do
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skins[i]:SetTemplate('Transparent')
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end
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local ReportFrame = _G.PlayerReportFrame
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ReportFrame:StripTextures()
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ReportFrame:CreateBackdrop('Transparent')
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ReportFrame.Comment:StripTextures()
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S:HandleEditBox(ReportFrame.Comment)
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S:HandleButton(ReportFrame.ReportButton)
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S:HandleButton(ReportFrame.CancelButton)
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local ReportCheatingDialog = _G.ReportCheatingDialog
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ReportCheatingDialog:StripTextures()
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_G.ReportCheatingDialogCommentFrame:StripTextures()
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S:HandleButton(_G.ReportCheatingDialogReportButton)
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S:HandleButton(_G.ReportCheatingDialogCancelButton)
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ReportCheatingDialog:CreateBackdrop('Transparent')
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S:HandleEditBox(_G.ReportCheatingDialogCommentFrameEditBox)
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local BattleTagInviteFrame = _G.BattleTagInviteFrame
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BattleTagInviteFrame:StripTextures()
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BattleTagInviteFrame:CreateBackdrop('Transparent')
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for i=1, BattleTagInviteFrame:GetNumChildren() do
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local child = select(i, BattleTagInviteFrame:GetChildren())
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if child:IsObjectType('Button') then
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S:HandleButton(child)
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end
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end
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end
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S:AddCallback('BattleNetFrames')
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