initial commit
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30
Modules/DataTexts/Date.lua
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30
Modules/DataTexts/Date.lua
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local E, L, V, P, G = unpack(select(2, ...)); --Import: Engine, Locales, PrivateDB, ProfileDB, GlobalDB
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local DT = E:GetModule('DataTexts')
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local _G = _G
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local date = date
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local InCombatLockdown = InCombatLockdown
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local FormatShortDate = FormatShortDate
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local hexColor, lastPanel
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local function OnClick()
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if InCombatLockdown() then _G.UIErrorsFrame:AddMessage(E.InfoColor.._G.ERR_NOT_IN_COMBAT) return end
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_G.GameTimeFrame:Click()
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end
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local function OnEvent(self)
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local dateTable = date('*t')
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self.text:SetText(FormatShortDate(dateTable.day, dateTable.month, dateTable.year):gsub('([/.])', hexColor..'%1|r'))
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lastPanel = self
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end
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local function ValueColorUpdate(hex)
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hexColor = hex
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if lastPanel ~= nil then OnEvent(lastPanel) end
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end
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E.valueColorUpdateFuncs[ValueColorUpdate] = true
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DT:RegisterDatatext('Date', nil, {'UPDATE_INSTANCE_INFO'}, OnEvent, nil, OnClick, nil, nil, nil, nil, ValueColorUpdate)
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