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96
Modules/DataTexts/Crit.lua
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96
Modules/DataTexts/Crit.lua
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local E, L, V, P, G = unpack(select(2, ...)); --Import: Engine, Locales, PrivateDB, ProfileDB, GlobalDB
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local DT = E:GetModule('DataTexts')
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local min = min
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local format, strjoin = format, strjoin
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local BreakUpLargeNumbers = BreakUpLargeNumbers
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local GetCombatRating = GetCombatRating
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local GetCombatRatingBonus = GetCombatRatingBonus
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local GetCritChance = GetCritChance
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local GetRangedCritChance = GetRangedCritChance
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local GetSpellCritChance = GetSpellCritChance
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local GetCritChanceProvidesParryEffect = GetCritChanceProvidesParryEffect
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local GetCombatRatingBonusForCombatRatingValue = GetCombatRatingBonusForCombatRatingValue
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local CR_CRIT_MELEE = CR_CRIT_MELEE
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local CR_CRIT_RANGED = CR_CRIT_RANGED
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local CR_CRIT_SPELL = CR_CRIT_SPELL
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local CR_PARRY = CR_PARRY
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local MAX_SPELL_SCHOOLS = MAX_SPELL_SCHOOLS
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local CRIT_ABBR = CRIT_ABBR
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local FONT_COLOR_CODE_CLOSE = FONT_COLOR_CODE_CLOSE
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local HIGHLIGHT_FONT_COLOR_CODE = HIGHLIGHT_FONT_COLOR_CODE
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local MELEE_CRIT_CHANCE = MELEE_CRIT_CHANCE
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local PAPERDOLLFRAME_TOOLTIP_FORMAT = PAPERDOLLFRAME_TOOLTIP_FORMAT
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local RANGED_CRIT_CHANCE = RANGED_CRIT_CHANCE
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local SPELL_CRIT_CHANCE = SPELL_CRIT_CHANCE
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local STAT_CATEGORY_ENHANCEMENTS = STAT_CATEGORY_ENHANCEMENTS
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local CR_CRIT_PARRY_RATING_TOOLTIP = CR_CRIT_PARRY_RATING_TOOLTIP
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local CR_CRIT_TOOLTIP = CR_CRIT_TOOLTIP
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local displayString, lastPanel = ''
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local rating, spellCrit, rangedCrit, meleeCrit, critChance
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local extraCritChance, extraCritRating
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local function OnEnter()
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DT.tooltip:ClearLines()
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local tooltip, critText
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if spellCrit >= rangedCrit and spellCrit >= meleeCrit then
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critText = SPELL_CRIT_CHANCE
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elseif rangedCrit >= meleeCrit then
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critText = RANGED_CRIT_CHANCE
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else
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critText = MELEE_CRIT_CHANCE;
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end
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if GetCritChanceProvidesParryEffect() then
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tooltip = format(CR_CRIT_PARRY_RATING_TOOLTIP, BreakUpLargeNumbers(extraCritRating), extraCritChance, GetCombatRatingBonusForCombatRatingValue(CR_PARRY, extraCritRating));
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else
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tooltip = format(CR_CRIT_TOOLTIP, BreakUpLargeNumbers(extraCritRating), extraCritChance);
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end
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DT.tooltip:AddDoubleLine(HIGHLIGHT_FONT_COLOR_CODE..format(PAPERDOLLFRAME_TOOLTIP_FORMAT, critText)..' '..format('%.2f%%', critChance)..FONT_COLOR_CODE_CLOSE, nil, 1, 1, 1)
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DT.tooltip:AddLine(tooltip, nil, nil, nil, true)
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DT.tooltip:Show()
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end
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local function OnEvent(self)
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local minCrit = GetSpellCritChance(2)
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for i = 3, MAX_SPELL_SCHOOLS do
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spellCrit = GetSpellCritChance(i);
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minCrit = min(minCrit, spellCrit);
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end
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spellCrit = minCrit
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rangedCrit = GetRangedCritChance();
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meleeCrit = GetCritChance();
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if spellCrit >= rangedCrit and spellCrit >= meleeCrit then
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critChance = spellCrit;
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rating = CR_CRIT_SPELL;
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elseif rangedCrit >= meleeCrit then
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critChance = rangedCrit;
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rating = CR_CRIT_RANGED;
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else
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critChance = meleeCrit;
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rating = CR_CRIT_MELEE;
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end
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extraCritChance, extraCritRating = GetCombatRatingBonus(rating), GetCombatRating(rating)
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if E.global.datatexts.settings.Crit.NoLabel then
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self.text:SetFormattedText(displayString, critChance)
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else
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self.text:SetFormattedText(displayString, E.global.datatexts.settings.Crit.Label ~= '' and E.global.datatexts.settings.Crit.Label or CRIT_ABBR..': ', critChance)
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end
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lastPanel = self
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end
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local function ValueColorUpdate(hex)
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displayString = strjoin('', E.global.datatexts.settings.Crit.NoLabel and '' or '%s', hex, '%.'..E.global.datatexts.settings.Crit.decimalLength..'f%%|r')
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if lastPanel then OnEvent(lastPanel) end
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end
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E.valueColorUpdateFuncs[ValueColorUpdate] = true
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DT:RegisterDatatext('Crit', STAT_CATEGORY_ENHANCEMENTS, {'UNIT_STATS', 'UNIT_AURA', 'ACTIVE_TALENT_GROUP_CHANGED', 'PLAYER_TALENT_UPDATE', 'PLAYER_DAMAGE_DONE_MODS'}, OnEvent, nil, nil, OnEnter, nil, _G.STAT_CRITICAL_STRIKE, nil, ValueColorUpdate)
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