Files
MxValheim/MxValheim/EventSystem/Patch.cs

196 lines
7.7 KiB
C#

using BepInEx.Bootstrap;
using EpicLoot;
using HarmonyLib;
using System;
using System.Collections;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Controls;
using UnityEngine;
using UnityEngine.UI;
using static MxValheimMod;
using Canvas = UnityEngine.Canvas;
using Image = UnityEngine.UI.Image;
namespace MxValheim.EventSystem
{
internal class EventSystem_Patch
{
// --- 3. HARMONY PATCHES ---
[HarmonyPatch(typeof(Player), nameof(Player.Awake))]
public static class PlayerAwakePatch
{
static void Postfix(Player __instance)
{
}
}
[HarmonyPatch(typeof(RandEventSystem), nameof(RandEventSystem.Awake))]
public static class EventRadiusPatch
{
static void Postfix(RandEventSystem __instance)
{
}
}
[HarmonyPatch(typeof(RandEventSystem), nameof(RandEventSystem.StartRandomEvent))]
public static class DebugRaidFrequency
{
static void Prefix(RandEventSystem __instance)
{
if (ZRoutedRpc.instance != null)
{
ZRoutedRpc.instance.InvokeRoutedRPC(ZRoutedRpc.Everybody, "RPC_MxKillMsg", "", "", "", "", -1);
}
}
}
[HarmonyPatch(typeof(RandEventSystem), nameof(RandEventSystem.FixedUpdate))]
public static class TimerFreezePatch
{
static void Prefix(RandEventSystem __instance)
{
if (MxValheimMod.Config_DebugRandomEventInterval.Value)
{
__instance.m_eventIntervalMin = 10f;
__instance.m_eventChance = 100f;
}
RandomEvent activeEvent = RandEventSystem.instance.GetActiveEvent();
if (activeEvent != null)
{
activeEvent.m_eventRange = 200f;
activeEvent.m_duration = 10f;
}
}
}
[HarmonyPatch(typeof(RandEventSystem), nameof(RandEventSystem.RPC_SetEvent))]
public static class RandEventEndPatch
{
private static readonly AccessTools.FieldRef<RandEventSystem, RandomEvent> ActiveEventField = AccessTools.FieldRefAccess<RandEventSystem, RandomEvent>("m_activeEvent");
static void Prefix(RandEventSystem __instance, string eventName)
{
RandomEvent currentRaid = ActiveEventField(__instance);
if (string.IsNullOrEmpty(eventName) && currentRaid != null)
{
int kill = 0;
ZPackage pkg = new ZPackage();
pkg.Write(currentRaid.m_name);
pkg.Write($"{currentRaid.m_pos}");
kill = Watcher.eventKill;
ZRoutedRpc.instance.InvokeRoutedRPC(0, "RPC_ServerRemoveEvent", pkg);
Vector3 playerPos = Player.m_localPlayer.transform.position;
float distance = Vector3.Distance(playerPos, currentRaid.m_pos);
if (distance <= 96f)
{
Heightmap.Biome currentBiome = EnvMan.instance.GetCurrentBiome();
Reward.GiveItemStatic("Coins", Reward.CalculateRewardCoin(Profiles.serverLevel, currentBiome, kill));
System.Random rand = new System.Random();
Reward.GiveItemStatic("Feathers", rand.Next(5, 20));
if (rand.Next(100) < 50)
{
Reward.GiveItemRandom(Reward.GetRewardPrefab(Profiles.serverLevel, "food"), 1);
}
if (rand.Next(100) < 25)
{
Reward.GiveItemRandom(Reward.GetRewardPrefab(Profiles.serverLevel, "heal"), 1);
}
if (rand.Next(100) < 10)
{
Reward.GiveItemRandom(Reward.GetRewardPrefab(Profiles.serverLevel, "metal"), rand.Next(5, 20));
}
if (Chainloader.PluginInfos.ContainsKey("randyknapp.mods.epicloot"))
{
Reward.GiveEpicLootLowMats();
Reward.GiveEpicLootEssence();
Reward.GiveEpicLootRune();
}
}
}
}
}
[HarmonyPatch(typeof(Hud), nameof(Hud.Update))]
public static class Hud_Update_Patch
{
static void Postfix(Hud __instance)
{
if (Player.m_localPlayer == null || !Hud.instance) return;
if (RandEventSystem.instance != null)
{
RandomEvent activeEvent = RandEventSystem.instance.GetActiveEvent();
if (activeEvent != null)
{
eventName = Localization.instance.Localize(activeEvent.GetHudText());
}
}
if (RandEventSystem.instance != null && RandEventSystem.instance.GetActiveEvent() != null)
{
__instance.m_eventName.text = "";
}
}
}
[HarmonyPatch(typeof(Character), nameof(Character.ApplyDamage))]
public static class DeathNotifier
{
static void Postfix(Character __instance)
{
if (__instance.GetHealth() <= 0f)
{
ZNetView nview = __instance.GetComponent<ZNetView>();
if (nview == null || !nview.IsValid() || !nview.IsOwner()) return;
MonsterAI mai = __instance.GetComponent<MonsterAI>();
bool isEventCreature = false;
if (mai != null)
{
isEventCreature = Traverse.Create(mai).Field<bool>("m_eventCreature").Value;
}
if (!isEventCreature) return;
RandomEvent activeEvent = RandEventSystem.instance.GetActiveEvent();
if (activeEvent != null)
{
ZPackage pkg = new ZPackage();
pkg.Write(activeEvent.m_name);
pkg.Write($"{activeEvent.m_pos}");
ActiveEventData entry = MxValheimMod.ActiveEvents.Find(e => e.Position == activeEvent.m_pos.ToString());
if (entry == null)
{
ZRoutedRpc.instance.InvokeRoutedRPC(0, "RPC_ServerRegisterEvent", pkg);
} else
{
ZRoutedRpc.instance.InvokeRoutedRPC(0, "RPC_ServerSetEventKill", pkg);
}
ZRoutedRpc.instance.InvokeRoutedRPC(0, "RPC_ServerGetEventKill", pkg);
}
int level = __instance.GetLevel();
int exp =
(level == 1) ? 2 :
(level == 2) ? 4 :
(level == 3) ? 6 :
6;
ZRoutedRpc.instance.InvokeRoutedRPC(0, "RPC_RequestProfile", "Event");
Heightmap.Biome currentBiome = EnvMan.instance.GetCurrentBiome();
int expFinal = ((int)(exp * Experience.CalculateExpMultiplier(currentBiome))) + Profiles.serverLevel;
Experience.AddExperience(expFinal);
}
}
}
}
}