diff --git a/MxValheim/EventSystem/Reward.cs b/MxValheim/EventSystem/Reward.cs
index dc62b0a..ea7ba1c 100644
--- a/MxValheim/EventSystem/Reward.cs
+++ b/MxValheim/EventSystem/Reward.cs
@@ -229,20 +229,20 @@ namespace MxValheim.EventSystem
string[] rarity = { };
switch (victim)
{
- case <= 1:
+ case < 1:
rarity = ["Magic"];
break;
- case > 1 and < 5:
+ case >= 1 and < 5:
rarity = ["Rare"];
break;
case >= 5 and <= 10:
- rarity = ["Rare", "Epic"];
+ rarity = ["Epic"];
break;
case >= 11 and <= 20:
- rarity = ["Rare", "Epic", "Legendary"];
+ rarity = ["Epic", "Legendary"];
break;
case >= 21:
- rarity = ["Rare", "Epic", "Legendary", "Mythic"];
+ rarity = ["Epic", "Legendary", "Mythic"];
break;
}
return rarity;
diff --git a/MxValheim/KillFeed/Patch.cs b/MxValheim/KillFeed/Patch.cs
index 00e8d7e..a3dc669 100644
--- a/MxValheim/KillFeed/Patch.cs
+++ b/MxValheim/KillFeed/Patch.cs
@@ -200,7 +200,7 @@ namespace MxValheim.KillFeed
{
int qty = Convert.ToInt32(victim);
borderColor = new Color(0.0196f, 0.250f, 0.00750f);
- finalMsg = $"{attacker.ToUpper()}{Localization.instance.Localize("$EventSystem_format_reward_Msg_GiveItem")}{qty} x {victimInternalName}{Localization.instance.Localize("$EventSystem_format_reward_Msg_GiveItemEnd")}";
+ finalMsg = $"{attacker.ToUpper()}{Localization.instance.Localize("$EventSystem_format_reward_Msg_GiveItem")}{qty} x {victimInternalName}{Localization.instance.Localize("$EventSystem_format_reward_Msg_GiveItemEnd")}";
GameObject itemObj = ObjectDB.instance.GetItemPrefab(weaponPrefab);
Sprite itemIcon = null;
if (itemObj != null)
@@ -368,7 +368,7 @@ namespace MxValheim.KillFeed
}
string victimName = __instance.GetHoverName();
- if (victimName == null) return;
+ if (victimName == null || victimName == "") return;
int type = 0;
if (__instance.IsPlayer())
diff --git a/MxValheim/MxValheim.cs b/MxValheim/MxValheim.cs
index b73f903..40eb514 100644
--- a/MxValheim/MxValheim.cs
+++ b/MxValheim/MxValheim.cs
@@ -33,7 +33,7 @@ public class MxValheimMod : BaseUnityPlugin
private const string ModGUID = "ovh.mxdev.mxvalheim";
private const string ModName = "MxValheim";
- private const string ModVersion = "1.6.10";
+ private const string ModVersion = "1.6.11";
public static ConfigEntry Config_DebugRandomEventInterval;
public static ConfigEntry Config_bowDrawSpeedBonusPerLevel;